Extreme Contracts is a concept I created to redefine negotiation in any job happening in the turbulent and complex environment of knowledge work: designers, developers, architects, managers, photographers and everybody who is in charge of delivering projects with volatile requirements, uncertainty and tons of skills required.
Extreme Contracts around the web
This is a list of online resources about Extreme Contracts. You can use these references the get a grasp about the concept—while I work on the book!
- [Video] Extreme Contracts: free to work the way we love toward the right design – KDDDConf 2019
- [Podcast] Extreme Contracts and Agility as an Entrepreneuer with Jacopo Romei for Agile Atelier.
- The eight principles of #ExtremeContracts
- Attract the right customers with another #ExtremeContracts principle: Customer Channel
- Building trust in negotiations – Talk to
the Grinder, an #ExtremeContracts principle - Generating options to change lose-lose contracts to win-win contracts and relationships, an #ExtremeContracts blog post
- Ethics
over rules – An agile retrospectivegone wrong, an #ExtremeContracts blog post - Keep your negotiation value-centered and finish them in a second! – an #ExtremeContracts principle
- How to build trust with clients and stakeholders while getting what you deserve for your work: a story about trust
- My best Extreme Contract lately
- The markers of de facto slavery — #1: there is no permanent job
The book
In 2017 I published the book titled: Extreme Contracts: Knowledge Work from Negotiation to Collaboration.
It is in Italian, English version upcoming in 2019. Join the low-traffic-no-spam-max-12-mails-per-year newsletter to keep up to date.
It is available in many formats:
- Paper on Amazon: https://www.amazon.it/dp/1973312522
- Kindle, ePub and PDF on Leanpub: https://leanpub.com/extremecontracts
The workshop
A workshop to grasp the key concepts making Extreme Contracts a powerful way to improve your working life by negotiating contracts which won’t be an obstacle to adapt and shape your process on a per-project basis, agile as if you really meant it.
The workshop is strictly hands-on with little-to-no frontal sessions. Serious games and fun are a key elements, because playing is the only right state of mind for a learner.
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